Large Beast, Unaligned
Armor Class 16 (natural armor)
Hit Points 85 (7d10 + 21)
Speed 45 ft.
STR
20 (+5)
DEX
13 (+1)
CON
16 (+3)
INT
3 (-4)
WIS
12 (+1)
CHA
6 (-2)
Skills Perception +5, Stealth +5, Survival +5
Senses Passive Perception 15
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Charge. If the carnotaurus moves at least 30 feet straight toward a creature and then hits it with a gore attack on the same turn, the target must succeed on a DC 13 Strength saving throw or be either knocked prone or knocked back 20ft (The Carnotaurus chooses which). If the target is prone, the carnotaurus can make one additional bite attack.

Actions

 

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 5) piercing damage. If the target is a Small or smaller creature, it is grappled (escape DC 15). Until this grapple ends, the target is restrained, and the carnotaurus can't bite another target.

Gore. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 15 (3d6 + 5) piercing  damage.

Description

A carnotaurus is a fearsome predator that, despite its size, moves with incredible speed. It has a pair of horns on its head, and they usually prey on small creatures.

Monster Tags: Dinosaur

Habitat: Grassland

Zm_Speed

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