Armor Class
17
(natural armor)
Hit Points
11
(1d6 + 5)
Speed
30 ft., Burrow 30 ft.
STR
13
(+1)
DEX
8
(-1)
CON
14
(+2)
INT
5
(-3)
WIS
10
(+0)
CHA
5
(-3)
Damage Vulnerabilities
Thunder
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities
Poison
Condition Immunities
Exhaustion, Paralyzed, Petrified, Poisoned, Unconscious
Senses
Darkvision 60 ft., Tremorsense 60 ft., Passive Perception 10
Languages
Abyssal but cannot speak.
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Traits
Earth Glide. The Crystalite can burrow through nonmagical, unworked earth and stone. While doing so, the Crystalite doesn't disturb the material it moves through.
Actions
Multiattack. The Crystalite makes two slam attacks.
Slam. Melee Weapon Attack: +3 to hit, reach 10 ft., one target. Hit: 8 (2d4) bludgeoning damage.
Description
A crystalite is a small being made of rock and mineral and can morph the rock form around it, but not the crystal.
Mining life. Crystalites live peacefully and undisturbed alongside Crystaloids, allowing them to mine mineral and trade with them as currency. Crystalites eat minerals, and by coincidence the more expensive minerals are of more nutritional value to them.
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