bite attack: Melee Weapon Attack: +8to hit, reach 5ft., 1 target. Hit: 20 (2d12 +8) piercing damage
tail attack: +8 to hit, range 5ft., 1 target. Hit: 18 (2d10 + 8) piercing damage.
swarm of bats: +12 to hit, range 5ft, 30ft radius, 25 (3D12 + 8)
fear scream: creatures within a 30ft radius must make a DC15 Wisdom saving throw or become frightened for their next turn.
Reaction Name. dodge.
between each turn, this creature can completely avoid an attack.
Enter the description of how legendary actions work for your monster here.
bat swarm (Costs 1 Action).
uses: swarm of bats action. can do once in between each turn.
Description
this fiend is anywhere between 10ft and 15ft.
It has pale grey skin and 4 inches long razor-sharp talons on its hands.
its face is contorted to look like anything the individual character fears or worries about confronting within its' lifespan.
its tail is 2 feet long and can uproot solid trees with its' grappling strength.
Lair and Lair Actions
these creatures are wanderers by nature and as such will never acquire lairs.
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