Astral suck. Immediately after using its Astral suck , all creatures that it choose and can see within 15 feet of it and force it to succeed on a Dexterity saving throw against your spell save DC or be grappled and incapacitated by the spirit until is succeeds the Dexterity saving throw. When the creatures is gappled and incapacitated it also takes 23 (4d10 + 3) necotic damage.
Protect. all friendly creatures near the spirit gains plus 3 to armor.
Multiattack. The spirit makes a number of attacks equal to half this spell’s level (rounded down).
Astral strike. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 9 (2d6 + 3) necotic damage.
Reaction Name. Astral strike
Description
The monster is a everchanging form of mass that enimates from limbo. This monster can be summond with the spell called "summon limbos spirit".
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
4/16/2020 12:21:27 PM
|
1
|
0
|
--
|
Coming Soon
|
|
|
4/16/2020 12:39:43 PM
|
0
|
0
|
--
|
Coming Soon
|
|
|
4/16/2020 12:45:47 PM
|
1
|
0
|
--
|
Coming Soon
|
Comments