Armor Class
25
Hit Points
5
(5d4)
Speed
STR
3
(-4)
DEX
14
(+2)
CON
4
(-3)
INT
1
(-5)
WIS
10
(+0)
CHA
20
(+5)
Senses
Passive Perception 20
Languages
theifs can't
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Actions
nibble. Melee Weapon Attack: +0 to hit, reach 0ft., 1target. Hit: (1d4) damage.
Reactions
scurry: when chestnut gets hit he runs double his walking distance.
Comments