Medium Humanoid (Human), Lawful Neutral
Armor Class 19
Hit Points 108 (12d10 + 36)
Speed 40 ft.
STR
12 (+1)
DEX
18 (+4)
CON
17 (+3)
INT
10 (+0)
WIS
20 (+5)
CHA
12 (+1)
Saving Throws DEX +8, CON +7, WIS +9
Skills Investigation +4, Perception +7, Religion +7, Stealth +7
Damage Resistances Fire, Necrotic
Damage Immunities Radiant
Condition Immunities Charmed, Frightened
Senses Blindsight 20 ft., Darkvision 60 ft., Passive Perception 21
Languages Abyssal, Celestial, Common, Infernal
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Spellcasting. The Cultist is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 17, +9 to hit with spell attacks). The Cultist has following spells prepared:

Cantrips (at will): light, sacred flame, sword burst, word of radiance

1st level (4 slots): bane, inflict wounds, hunter's mark, false life

2nd level (3 slots): cloud of daggers, pass without trace, hold person, spiritual weapon

Hateful Dance. When the Cultist makes a melee attack against a creature, it doesn't provoke opportunity attacks from that creature for the rest of the turn, whether the attack hits or not.

Obsessive Focus. The Cultist can keep concentration on two spells at the same time and has advantage on Constitution saving throws for the purpose of keeping concentration.

Radiant Consumption. Once per long rest as an action, the Cultist can radiate bright light in 10-ft radius and dim light for 20 ft. For 1 minute or until the Cultist ends it as a bonus action, once a turn an attack or spell deals 10 extra radiant damage to one target, and at the end of his turns all creatures within 10 ft. take 5 radiant damage.

Actions

Multiattack. The Cultist can make two Scimitar attacks or two Longbow attacks.

Scimitar. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6+4) slashing damage.

Longbow. Ranged Weapon Attack: +8 to hit, range 150/600 ft., one target. Hit:  14 (2d8+4) piercing damage.

Teleport. The Cultist magically teleport's, along with any equipment it is wearing or carrying, up to 30 feet to an unoccupied space it can see.

Reactions

Vengeful Strike. After being attacked, the Cultist can make a Scimitar attack against the attacker as a reaction.

Watchful Defense. The Cultist can use its reaction to add its Wisdom score to its AC for that attack, potentially causing the attack to miss.

Legendary Actions

The Cultist can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Cultist regains spent legendary actions at the start of its turn.

Teleport. The Cultist uses it's Teleport action.

Scimitar. The Cultist can make a Scimitar attack.

Longbow.The Cultist can make a Longbow attack.

Description

Cultists of the Iron Angel are creatures of vengeance and hatred for all evil but won't hesitate to use the most vile means if the ends are greater.

Previous Versions

Name Date Modified Views Adds Version Actions
3/30/2020 1:54:05 PM
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3/30/2020 1:56:58 PM
11
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4/17/2020 9:30:50 PM
23
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Coming Soon

Monster Tags: NPC

Habitat: Urban

AurielUlariel

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