Small Undead (Human), Any Chaotic Alignment
Armor Class 14 Natural armor
Hit Points 160 (12d12 + 20)
Speed 30 ft.
STR
13 (+1)
DEX
10 (+0)
CON
16 (+3)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Saving Throws STR +4, DEX +3, CON +6, WIS +3, CHA +3
Damage Resistances All, Bludgeoning from non magical attacks
Damage Immunities Acid, Necrotic, Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine or Silvered
Senses Blindsight 60ft., Darkvision 60 ft., Truesight 60ft, Passive Perception 10
Languages can speak but only a couple words.
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Undead Fortitude. If damage reduces blue baby to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, blue baby drops to 1 hit point instead.

flies. if anyone is in a 10ft. radius they take 2d4 damage and gets the blinded and deafend condition.

false apperance. while motionless blue baby is undestinguishable from a sufhocated body

Actions

Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.

 

Description

blue baby doesnt need to breathe, eat, sleep, or drink.

Monster Tags: Demon

Habitat: Underdark

golden_bloodbath

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