Armor Class
14
(natural armor)
Hit Points
30
(9d6)
Speed
20 ft.
STR
16
(+3)
DEX
8
(-1)
CON
10
(+0)
INT
1
(-5)
WIS
7
(-2)
CHA
5
(-3)
Saving Throws
STR +5
Damage Immunities
Poison
Condition Immunities
Poisoned
Senses
Passive Perception 6
Languages
--
Challenge
3 (700 XP)
Proficiency Bonus
+2
Actions
Multiattack. The creature makes two attacks with its chains.
Chain. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) slashing damage. The target is grappled (escape DC 14) if the creature isn't already grappling another creature. Until this grapple ends, the target is restrained and takes 7 (2d6) piercing damage at the start of each of its turns.
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