Huge Construct, Unaligned
Armor Class 20 (natural armor)
Hit Points 270 (20d10 + 100)
Speed 30 ft., Fly 60 ft.
STR
24 (+7)
DEX
6 (-2)
CON
20 (+5)
INT
3 (-4)
WIS
8 (-1)
CHA
1 (-5)
Saving Throws STR +12, CON +10
Damage Vulnerabilities Thunder
Damage Immunities Necrotic, Poison, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Senses Darkvision 120 ft., Tremorsense 30 ft., Passive Perception 10
Languages Understands the languages of its creator but can't speak
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Traits

Immutable Form. The Dragon is immune to any spell or effect that would alter its form.

Magic Resistance. The Dragon has advantage on saving throws against spells and other magical effects.

Magic Weapons. The Dragon's weapon attacks are magical.

Hide in plain sight. When completely still it is indistinguishable from a statue 

Actions

Multiattack. The Dragon makes 1 bite attack and then 2 claw attacks.

Bite. Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 27 (4D12 + 7) Piercing damage.

Claw. Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 20 (4D6 + 7) slashing damage.

Petrifying Breath (Recharge 6). The Dragon exhales Petrifying  gas in a 30-foot cone. Each creature in that area must make a DC 16 Constitution saving throw, Or begin to be petrified. at the start of that creatures next turn they are Petrified 

Josefwho02

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