Medium Humanoid, Chaotic Evil
Armor Class 10 (Natural Armor)
Hit Points 14 (1d10 + 2)
Speed
STR
9 (-1)
DEX
16 (+3)
CON
10 (+0)
INT
9 (-1)
WIS
12 (+1)
CHA
10 (+0)
Saving Throws DEX +5
Condition Immunities Charmed, Frightened
Senses Passive Perception 11
Languages Common Rabbid
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Team Jump. The bouncer can jump on 2 nonhostile creatures with its movement.

 

Actions

Shield (Recharge 6). The first attack dealt to it is reduced to 0 damage.

Gun. RangedWeapon Attack: +0 to hit, range 100/200 ft., 1 target. Hit: 5 (1d6 +0) force damage.

Description

A bouncer is an upgrade of the Ziggy, a more mobile rabbid with a knack for teamwork. They are never found alone, and rely on each other to survive. A bouncer looks like a rabbid with a red bike helmet, red cuffs and red shoes with springs attached.

CosmicOwl9076

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