Armor Class
10
Hit Points
12
(1d20)
Speed
30 ft., Climb 30 ft.
STR
10
(+0)
DEX
30
(+10)
CON
10
(+0)
INT
14
(+2)
WIS
14
(+2)
CHA
12
(+1)
Saving Throws
DEX +12
Skills
Sleight of Hand +30, Stealth +30
Senses
Darkvision 15 ft., Passive Perception 15
Languages
Common, Thieves' Cant
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Actions
Deathly Dagger. Melee Weapon Attack: +20 to hit, reach 5 ft., one target. Hit: 1slashing damage. If the target is a dragon, humanoid, celestial, beast, monstrosity, fiend, fey or giant, they suffer instant death.
Description
Commoners include peasants, serfs, slaves, servants, pilgrims, merchants, artisans, and hermits.
-
View User Profile
-
Send Message
Posted May 23, 2018Um, why is this challenge rating 1/8? Not only does it have an instakill effect, but the attack bonus is +20 . . .
-
View User Profile
-
Send Message
Posted Sep 12, 2019This. Is. Very. Very. Pathetic. You can't have instant kills. That ruins the game. Make real monsters, not messed up monsters like this guy. You have to make sure every thing is calculated correctly, or it won't be that good. Like above. The dagger should only have plus two to hit because of its proficiency bonus and the fact that there is no strength modifier. Also, be more creative then an assassin commoner, please. And write more detailed descriptions.
-
View User Profile
-
Send Message
Posted Sep 12, 2019(I am not trying to be mean. Don't take it that way. Just trying to help.)
-
View User Profile
-
Send Message
Posted Nov 9, 2020Well, now I know how to deal with murderhobo players
-
View User Profile
-
Send Message
Posted Feb 25, 2021im dying
-
View User Profile
-
Send Message
Posted Mar 4, 2021Increase his stat line and make more similar to the assassin class around level 8-12 and make his CR match that. Then try and add an ability where he attempts to conceal his real statline with something much more average.
I would also recommend reworking your daggers, Give it a damage bonus against people the hidden assassin has been around for a while, or alternatively against unsuspecting targets.
I haven't seen anyone else mention this but a +30 (31-50) to sleight of hand and stealth is busted, The highest I could get a character to was +22 and reliable talent (32-42) and that's with a 20th level character who doesn't get one shot abilities.
-
View User Profile
-
Send Message
Posted Mar 13, 2021Bruh my guy has a +30 to sleight of hand howwwwww?
I thought the highest skill modifier you could get was +17 (PB +6, expertise, +5 ability modifier)
This is veryyyyyyy broken
Also +20 to hit bonus
-
View User Profile
-
Send Message
Posted Mar 15, 2021It shows a lot about a monster when you sort by least liked and this is first.
-
View User Profile
-
Send Message
Posted Nov 18, 2021Why commoner would be an assassin with instakill dagger?
-
View User Profile
-
Send Message
Posted Feb 5, 2022At this point, just say "Rocks fall, everyone dies" lol
-
View User Profile
-
Send Message
Posted Mar 9, 2022party of level 20s would fight 160 of these ****ers
-
View User Profile
-
Send Message
Posted May 8, 2022Cause of death: insta-killed by Murder Hobo Repellent
-
View User Profile
-
Send Message
Posted Aug 31, 2022Daggers can use Dexterity. Still should be only +12, but far better than +2
-
View User Profile
-
Send Message
Posted Nov 18, 2022That's the point
-
View User Profile
-
Send Message
Posted Nov 18, 2022Congratulations, you are the reason why published elements should be able to be withdrawn.
-
View User Profile
-
Send Message
Posted Nov 24, 2022Haha xD
-
View User Profile
-
Send Message
Posted Nov 24, 2022Lol
-
View User Profile
-
Send Message
Posted Nov 24, 2022I love how it has the most downvotes by almost triple second place
-
View User Profile
-
Send Message
Posted Nov 24, 2022very spooky
-
View User Profile
-
Send Message
Posted Jan 1, 2023of all the homebrew monsters, this is one of them