Armor Class
14
natural armor
Hit Points
41
(9d6 + 9)
Speed
20 ft.
STR
6
(-2)
DEX
17
(+3)
CON
13
(+1)
INT
1
(-5)
WIS
14
(+2)
CHA
3
(-4)
Damage Resistances
Acid
Senses
Passive Perception 12
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Death Burst. When the Acid Beetle drops to 0 hit points, all creatures within 10 feet of it must succeed on a DC 11 Constitution saving throw or be poisoned for 1 minute.
Actions
Tusk Stab. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Acid Spray (Recharge 6). The Acid Beetle spits acid in a 15-foot cone. Each creature in that area must make a DC 11 Dexterity saving throw, taking 10 (3d6) acid damage on a failed save, or half as much damage on a successful one.
Description
These lumbering fellows are the "big brothers" to the scarab swarms of the Cairn Hills.
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