Armor Class
10
(natural armor)
Hit Points
13
(2d8 + 4)
Speed
40 ft.
STR
14
(+2)
DEX
10
(+0)
CON
15
(+2)
INT
3
(-4)
WIS
6
(-2)
CHA
5
(-3)
Damage Vulnerabilities
Bludgeoning
Damage Immunities
Poison
Condition Immunities
Exhaustion, Poisoned
Senses
Darkvision 60 ft, Passive Perception 8
Languages
--
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Hideous Grip The bone gumbler has advantage on attack rolls against any creature it is grappling.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 11* Strength or Dexterity check or be grappled.
Gnash. Melee Weapon Attack: +4 to hit, reach 5 ft., one target grappled by the bone gumbler. Hit: 13 (2d10+2) piercing damage.
*Or the bone gumbler's creator's spell save, whichever is higher.
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