Force Absorption. Whenever Terry is subjected to force damage, he takes no damage and instead regains a number of hit points equal to the force damage dealt.
Immutable Form. Terry is immune to any spell or effect that would alter his form.
Magic Resistance. Terry has advantage on saving throws against spells and other magical effects.
Magic Weapons. Terry's fist attacks are considered magical.
Attack. Terry makes one melee attack and Roar.
One Punch. Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit: 24 (4d8 + 7) bludgeoning damage.
Terry's Roar (Recharge 6). Terry roars angrily in a 15-foot cone. Each creature in that area must make a DC 19 Constitution saving throw, or be Stunned on a failed save, or Deafened on a successful one.
"I Don't Like Blades". When Terry has been damaged by a slashing or piercing weapon, he may use his reaction to head butt his attacker. Melee Weapon Attack: +15 to hit, reach 5 ft., one target. Hit: 28 (5d8 + 7) bludgeoning damage. The creature must make a DC 19 Constitution saving throw, or be Unconscious.
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Posted Apr 22, 2020op
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Posted Apr 23, 2020Is this supposed to be a toned down one punch man?