Armor Class
13
Natural armor
Hit Points
10
(2d8 + 2)
Speed
20 ft.
STR
10
(+0)
DEX
8
(-1)
CON
12
(+1)
INT
2
(-4)
WIS
6
(-2)
CHA
1
(-5)
Damage Vulnerabilities
Fire
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Damage Immunities
Poison, Psychic
Condition Immunities
Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses
Darkvision 60 ft., Passive Perception 9
Languages
Understands the languages of its creator but can't speak
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Hot Wax. When a creature hits the Candling with an unarmed attack, the creature must succeed a DC 10 Constitution saving throw or take 6 (2d6) acid damage.
Actions
Waxy Fist. Melee Weapon Attack: + 4 to hit, reach 5 ft., one target. Hit: 6 (2d6) acid damage.
Lair and Lair Actions
Comments