Rampage. When the hyena reduces a creature to 0 hit points with a melee attack on its turn, the hyena can take a bonus action to move up to half its speed and make a bite attack.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.
Description
A hyena that has had its size increased and crystalline growths all over its body due to the magical crystals found in the caves that they have made into their dens. Their tails have lengthened and formed a crystal tip they use to pierce their prey. The crystalline growths and protrusions glow and pulse with a faint greenish blue magic aura that radiates a feeling of nausea and unease.
Lair and Lair Actions
Dwells within caves in mountain ranges, the caves are filled with magic crystals that have a nauseating effect on any who aren't accustomed to its effects. After a prolonged time within the cave any who aren't accustomed to the crystal's effects become fatigued.
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