Medium Humanoid (Goliath), Any Evil Alignment
Armor Class 16 (studded leather, shield)
Hit Points 115 (15d8 + 45)
Speed 30 ft.
STR
18 (+4)
DEX
16 (+3)
CON
16 (+3)
INT
11 (+0)
WIS
13 (+1)
CHA
16 (+3)
Saving Throws STR +6, DEX +5, CON +5
Skills Athletics +10, Intimidation +5
Damage Vulnerabilities Thunder
Damage Resistances Bludgeoning, Cold, Piercing
Condition Immunities Exhaustion, Petrified
Senses Passive Perception 13
Languages common, gnomish, deep speech, elvish, goblin, giant.
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Brave. Brutus has an advantage on saving throws against being frightened.

Brute. A melee weapon deals one extra die of its damage when Brutus hits with it (included in the attack).

Actions

Multiattack. Brutus makes three melee attacks or two ranged attacks.

Spear. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. and range 20/60 ft., one target. Hit: 11 (2d6 + 4) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands to make a melee attack.

Shield Bash. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 9 (2d4 + 4) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.

Reactions

Parry. Brutus adds 2 to its AC against one melee attack that would hit it. To do so, the gladiator must see the attacker and be wielding a melee weapon.

Description

Brutus is a dangerous thug for hire and is completely loyal to his employer. Brutus has been seen to take on seven soldiers and easily win.

Monster Tags: NPC

Habitat: Urban

hexfoot999

Comments

Posts Quoted:
Reply
Clear All Quotes