Armor Class
10
Hit Points
4
(2d4 - 1)
Speed
10 ft., Fly 60 ft.
STR
2
(-4)
DEX
15
(+2)
CON
9
(-1)
INT
5
(-3)
WIS
16
(+3)
CHA
13
(+1)
Skills
Perception +5, Stealth +5
Senses
Passive Perception 13
Languages
--
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Noisy Tune. Once per turn, the blue jay can use an action to have a creature within 15 ft of it make a DC 15 Wisdom saving throw or become distracted until the end of their next turn. Distracted creatures lose concentration on their spells and have disadvantage on their attack rolls. The targeted creature must be capable of hearing in order for this feature to take effect.
Actions
Beak. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 piercing damage.
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