Keen Hearing and Smell. The Crustanine has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics. The Crustanine has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
Ambush Predator. While the Crustanine remains motionless submerged in sand, its passive Stealth is 20.
Surprise Attack. If the Crustanine surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.
Sure-Footed. The Crustanine has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.
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