Spellcasting. The Wartime Healer is a 3rd-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The Wartime Healer has the following Cleric spells prepared:
Cantrips (at will): Resistance, Sacred Flame, Spare the Dying
1st level (4 slots): Cure Wounds, Healing Word, Guiding Bolt, Shield of Faith
2nd level (2 slots): Aid, Lesser Restoration
Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 +1) piercing damage.
Shortbow. RangedWeapon Attack: +3 to hit, range 80/320 ft., one target. Hit: 4 (1d6 + 1) piercing damage.
Reactive Stabilization. The Wartime Healer can cast Spare the Dying as a reaction on any creature that enters the Dying state within 5 feet of the Wartime Healer.
Description
This is a revisited and revamped version of the original Wartime Healer by BucketDMHead. I wanted to use the concept for my campaign and ended up revamping it a bit. Please enjoy!
A Wartime Healer can describe just about any combat-medic type cleric in a medieval fantasy setting. Many are clerics, but you can easily reflavour them to be a Druid or even a Bard. They don't tend to be as experienced and powerful as full on Priests or Druids, but are more powerful than your average Acolyte.
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