Medium Dragon, Chaotic Good
Armor Class 16 Natural armor
Hit Points 42 (6d8 + 12)
Speed 30 ft., Fly 60 ft.
STR
15 (+2)
DEX
10 (+0)
CON
14 (+2)
INT
10 (+0)
WIS
11 (+0)
CHA
13 (+1)
Saving Throws DEX +2, CON +4, CHA +3
Skills Acrobatics +2, Arcana +2, Survival +2
Damage Immunities Acid, Thunder
Condition Immunities Deafened
Senses Blindsight 15ft, Darkvision 30ft, Passive Perception 10
Languages Celestial, Draconic, Elvish, Sylvan
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Enchantment immunity. The arboreal dragon is immune to all spells in the enchantment school of magic. 

Magic Resistance. The arboreal dragon has advantage on saving throws against spells and other magical effects.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 6 (1d8 + 2) piercing damage. 

Thorn breath (Recharges 5/6). The arboreal dragon exhales a blast of thorns, each creature within a 15ft cone must make a DC 12 Dexterity saving throw or take 20 (5d8) piercing damage. On a successful saving throw a creature takes half damage. 

drdeatheer

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