Armor Class
16
Natural armor
Hit Points
42
(6d8 + 12)
Speed
30 ft., Fly 60 ft.
STR
15
(+2)
DEX
10
(+0)
CON
14
(+2)
INT
10
(+0)
WIS
11
(+0)
CHA
13
(+1)
Saving Throws
DEX +2, CON +4, CHA +3
Skills
Acrobatics +2, Arcana +2, Survival +2
Damage Immunities
Acid, Thunder
Condition Immunities
Deafened
Senses
Blindsight 15ft, Darkvision 30ft, Passive Perception 10
Languages
Celestial, Draconic, Elvish, Sylvan
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Enchantment immunity. The arboreal dragon is immune to all spells in the enchantment school of magic.
Magic Resistance. The arboreal dragon has advantage on saving throws against spells and other magical effects.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 6 (1d8 + 2) piercing damage.
Thorn breath (Recharges 5/6). The arboreal dragon exhales a blast of thorns, each creature within a 15ft cone must make a DC 12 Dexterity saving throw or take 20 (5d8) piercing damage. On a successful saving throw a creature takes half damage.
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