Armor Class
13
Plate
Hit Points
26
(4d10 + 5)
Speed
5 ft., Fly 60 ft.
STR
6
(-2)
DEX
15
(+2)
CON
10
(+0)
INT
10
(+0)
WIS
14
(+2)
CHA
8
(-1)
Skills
Perception +5, Stealth +5
Damage Resistances
Damage from Spells
Condition Immunities
Charmed, Frightened
Senses
Darkvision 120 ft., Passive Perception 15
Languages
Common --
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Flyby. The clockwork owl doesn't provoke opportunity attacks when it flies out of an enemy's reach.
Keen Hearing and Sight. The clockwork owl has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Actions
Talons. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d10 + 1) slashing damage.
Oil Spray. Ranged Weapon Attack: +5 to hit, range (10/20). Hit: 4 (1d6 + 1) fire damage, and the target must succeed on a DC 13 Reflex saving throw or be blind for its next three turns. If the saving throw is successful, the target is blind until the end of its next turn.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
4/23/2020 3:49:00 PM
|
2
|
1
|
1
|
Coming Soon
|
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