Fleet. Recharge: 2 (1d2+1) This creature can use a dash action as a bonus action this turn. Any attacks of opportunity still occur and any movement speed reductions/penalties still apply.
Screech. Recharge: 4 (1d4+2) This creature lets out a piercing screech that allows all other Chaos Spawn in a 25ft. radius to move 1 space in any direction. Any attacks of opportunity still occur and any movement speed reductions/penalties still apply to any creatures that use this free movement.
Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d6+4) slashing damage.
Description
Unlike it's mindless cousins, Excitable Chaos Spawn move quickly and with purpose and attack relentlessly. They resemble wearing armor and helmet but closer inspection reveals it to just be hard fish or lizard-like skin. Chaos Spawn have no distinguishable facial features besides a mouth and have a solid, smooth, flesh-covered face and rely on their innate magical senses to detect its surroundings. Their skin generally ranges in hues of dark purples and blues with occasional highlights of vibrant pinks and greens in the recesses and cracks in their "armor".
Chaos Spawn generally appear when arcane magic has gone awry or where The Gaping Maw has consumed reality. Excitable Chaos Spawn seem to occur where a uniquely strong spirited humanoid was consumed.
Upon death, Chaos Spawn disintegrate into ash and leave no body behind.
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