Multiattack- Chillerpillar can use three actions, one with its Claw attack and two with its Bite attack.
Bite- Melee Weapon Attack: +5 to hit, range 10 ft., 1 target. Hit: 9 (2d8 + 4) piercing damage.
Claw-Melee Weapon Attack: +5 to hit, reach 10 ft., 1 target. Hit: 11 (3d8 + 4) slashing damage.
Trample- Chillerpillar may use a bonus action to try and trample a creature within 30ft. of it. The target must succeed a dc 17 dexterity saving throw or take (4d8+4) bludgeoning damage and be knocked prone on a failed one. On a successful one the target takes half as much damage and isn't knocked prone.
Big Body- When Chillerpillar is hit by a melee weapon attack, it can use its reaction to trample the creature that hit it.
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