Spellcasting.
(At will)
Find Steed (Skeleton Warhorse), Water Walk
(1/per day)
Control Water, Cone of Cold (DC Save 14)
Multiattack. Wave Rider Knight makes 2 longsword attacks.
Frost Longsword. Melee Weapon Attack: +9 to hit, reach 5 ft., 1 target. Hit: (1d10 + 5) slashing damage and (1d8) cold damage.
Ice Javelin. Ranged Weapon Attack: +9 to hit, range 20/60 ft., 1 target. Hit: (1d6 + 4) piercing damage and (1d8) cold damage.
Parry. The Wave Rider Knight adds 4 to its AC against one melee attack that would hit it. To do so, the Wave Rider Knight must see the attacker and be wielding a melee weapon.
Legendary Actions
The Wave Rider Knight takes 1 legendary action. Only one legendary action can be used at a time and only at the end of another creatures turn. The Wave Rider Knight regains spent legendary actions at the start of its turn.
Longsword Attack: The Wave Rider Knight makes a Frost Longsword attack.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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4/23/2020 10:29:04 PM
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5
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1
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Coming Soon
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