Medium Humanoid (Half-Elf), Lawful Neutral
Armor Class 14 studded leather
Hit Points 38 (6d8 + 11)
Speed 30 ft.
STR
10 (+0)
DEX
16 (+3)
CON
13 (+1)
INT
10 (+0)
WIS
14 (+2)
CHA
12 (+1)
Saving Throws CON +3
Skills Acrobatics +5, Athletics +5, Survival +5
Senses Darkvision 60 ft, Passive Perception 13
Languages Common, Elvish
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Loyal Companion. The hunter uses their travel companion's initiative count. 

Horde Breaker. Once on each of your turns when you make a weapon attack, you can make another attack with the same weapon against a different creature that is within 5 feet of the original target and within range of your weapon.

 

Actions

Shortsword. Melee Weapon Attack. +6 to hit, reach 5 ft., one target. Hit: 1d6+6 piercing damage.

Longbow. Ranged Weapon Attack. +8 to hit, range 150/600 ft., one target. Hit: 1d8 + 6 piercing damage.

Cure Wounds (Recharge 4–6). A creature you touch regains a number of hit points equal to 1d8 + your Wisdom modifier.

Ensnaring Shot (1/day). Ranged Weapon Attack. +8 to hit, range 150/600 ft., one target. Hit: 1d8 + 6 piercing damage, and a mass of vines appears from the point of impact. The target must succeed on a DC 14 Strength saving throw or be restrained by the vines, taking 1d6 piercing damage at the start of each of its turns. A creature restrained by the vines or one that can touch it can use an action to make a DC 14 Strength check to free the target.

Description

Level 6:

  • Hit points increase: 1d8 + Constitution modifier.
  • Extra attack. The hunter can attack twice, instead of once, when they take the attack action on their turn.

Level 7:

  • Hit points increase: 1d8 + Constitution modifier.
  • Improved Defense. The hunter's Armor Class increases by 2.

Level 8:

  • Hit points increase: 1d8 + Constitution modifier.
  • Ability Score Improvement. The hunter's Dexterity score increases by 2, increasing the hunter's Dexterity modifier to +4.

Level 9:

  • Hit points increase: 1d8 + Constitution modifier.
  • Fleet of Foot. The hunter's walking speed increases by 10 ft.

Level 10:

  • Hit points increase: 1d8 + Constitution modifier.
  • Improved Critical. The hunter's weapon attack rolls score a critical hit on a roll of 19 or 20 on the d20.

Previous Versions

Name Date Modified Views Adds Version Actions
4/13/2020 10:43:01 AM
9
1
--
Coming Soon
4/24/2020 4:01:27 AM
23
1
1.5
Coming Soon

Monster Tags: Sidekick

OtheusWendland

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