Armor Class
13
(natural armor)
Hit Points
17
(40d12 + 14)
Speed
20 ft.
STR
19
(+4)
DEX
6
(-2)
CON
15
(+2)
INT
10
(+0)
WIS
10
(+0)
CHA
7
(-2)
Damage Vulnerabilities
Fire
Damage Resistances
Bludgeoning, Piercing
Damage Immunities
Acid
Senses
Blindsight, Passive Perception 1
Languages
--
Challenge
10 (5,900 XP)
Proficiency Bonus
+4
Traits
False Appearance. While the tree remains motionless, it is indistinguishable from a normal tree.
Colors. the tree has very crimson bark, blossoms, and sap, in winter it does not lose its blossoms because they are not real flowers, they are made of the flesh and bone of the creatures they eat,
Actions
Slam. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 14 (3d6 + 4) bludgeoning damage.
Blood curdle. Melee Weapon Attack: reach 10 ft, all targets in 10 ft, Hit 20 squeezing damage
Description
A demon in an eternal form of a tree, growing blossoms from the corpses of their prey
Lair and Lair Actions
commonly found in caves or very spiritual & dangerous places
Comments