Immutable Form. The colossus is immune to any spell or effect that would alter its form.
Magic Weapons. The colossus's weapon attacks are magical.
Colossus Weakness. If the colossus takes more than 100 piercing damage, its protective plating is punctured. Ichor begins to flow out of it, and it loses 50 hit points per round as its vital energy bleeds out.
Giant Spear. Melee Weapon Attack: +22 to hit, reach 20 ft., one target. Hit: 41 (8d6 + 13) piercing damage.
The colossus can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The colossus regains spent legendary actions at the start of its turn.
Attack. The colossus makes one attack.
Stomp (Costs 2 Actions). The colossus strikes a ground target of large or smaller size with its foot, crushing the target for 38 (8d6 + 10) bludgeoning damage and triggering an earth tremor. Creatures on the ground within 120 feet of the colossus must succeed on a DC 25 Strength saving throw or be knocked prone.
Description
These enormous statues are the largest constructs ever created, and they can only be forged with the aid of godlike beings. They are constructed from iron, mithral, adamantine, or bronze. Once built, they are typically charged with guarding entire cities or countries.
Divine Construction. The rarity of these magnificent constructs is due to the fact that their completion is impossible without divine aid. Mortal attempts at building these marvels results in nothing more than articulated statues that are unable to move due to their own immense weight. As a result, it is common for a colossus to be sculpted in the likeness of its patron deity. This may be done to gain the favor or attention of the god, or
it may be done at the god's request.
Ambitious artificers should be aware that depicting a god has backfired at least once in history. It is said that a god once took offense at an artificer's clumsy depiction of his features. Enraged, the god cursed the colossus, creating a titanic engine of destruction that leveled the city that it was intended to protect.
Activation. A colossus remains dormant until activated by a command word. Sometimes the command word requires someone from a specific royal bloodline to speak it. The colossus will attack anything that is identified as an enemy by whoever awakened it.
The colossus can also be directly controlled from a control room located inside its head. This set of controls typcally requires the user to possess a specific device, such as a rod of rulership, before the colossus can be given orders. Such devices are often royal heirlooms.
Everlasting. Because it is a construct, a colossus doesn’t age, and does not need air, food, drink, or sleep. It can stand guard over a city for millennia.
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