Small Fiend (Yugoloth), Neutral Evil
Armor Class 13
Hit Points 7 (3d4)
Speed 45 ft., Burrow 10 ft.
STR
5 (-3)
DEX
17 (+3)
CON
10 (+0)
INT
7 (-2)
WIS
10 (+0)
CHA
10 (+0)
Skills Sleight of Hand +5, Stealth +5
Damage Resistances Cold, Fire, Lightning; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Darkvision 60 ft., Passive Perception 10
Languages Abyssal, Infernal, Telepathy 60 ft.
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Loaded. The curnoloth's mouth can be used as an extra dimensional space, allowing itself to hold up to 1000 lbs worth of items within. The items within are held in a stasis, food does not rot, metal does not rust, etc. The curnoloth always remains it's normal body weight, no matter the amount within.

Magic Resistance. The curnoloth has advantage on saving throws against spells and other magical effects.

Actions

Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage

Teleport. The curnoloth magically teleports, along with any equipment it is wearing or carrying, up to 60 feet to an unoccupied space it can see.

Description

The Curnoloth are the weakest of the Yugoloth, but they often are found together, using the technology and other things they scavenge among the wastes of Baator, the Abyss or any other place they find themselves. Their seemingly endless storage system allows them to easily transport things, as long as they can fit the items within their small mouths. 
Curnoloths are small and round yellow fiends, they have wide mouths and small stud-like teeth. Their eyes are large and glossy, a variety of colors. They have long arms and legs that can retract into their bodies, allowing themselves to better hide. And often they are found wearing oversized gear, from leather and metal scrap, to cloaks and furs.

Monster Tags: Yugoloth

Secrethius

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