Medium Undead, Neutral Evil
Armor Class 20
Hit Points 20 (4d10)
Speed 60 ft., Fly 60 ft.
STR
16 (+3)
DEX
16 (+3)
CON
16 (+3)
INT
16 (+3)
WIS
16 (+3)
CHA
16 (+3)
Damage Immunities Necrotic, Poison
Senses Darkvision 60 ft., Truesight 60 ft., Passive Perception 13
Languages All languages known to its summoner
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Incorporeal Movement. The avatar can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.

Turning Immunity. The avatar is immune to features that turn undead.

Spellcasting: The avatar is a 5th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 13. +5 to hit with spell attacks). The Avatar can cast Danse Macabre once a day and has the following wizard spells prepared:

Cantrips (at will): toll the dead, chill touch, frostbite, mage hand

1st level (4 slots): cause fear, false life, charm person, magic missile

2nd level (3 slots): blindness/deafness, ray of enfeeblement, acid arrow

3rd level (2 slots): bestow curse, animate dead

 

Actions

Reaping Scythe. The avatar sweeps its spectral scythe through a creature within 5 feet of it, dealing 7 (1d8 + 3) slashing damage plus 4 (1d8) necrotic damage.

 

Yoshi400x7

Comments

Posts Quoted:
Reply
Clear All Quotes