Armor Class
14
Natural Armor
Hit Points
25
(12d4 + 4)
Speed
5 ft.
STR
12
(+1)
DEX
8
(-1)
CON
14
(+2)
INT
6
(-2)
WIS
4
(-3)
CHA
12
(+1)
Saving Throws
CON +4, CHA +3
Skills
Deception +5, History +8, Perception +8
Damage Vulnerabilities
Thunder
Damage Resistances
Fire, Lightning, Necrotic, Radiant
Damage Immunities
Poison
Condition Immunities
Charmed, Deafened, Exhaustion, Petrified, Unconscious
Senses
Blindsight 15ft, Tremorsense 35ft, Passive Perception 12
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Special Trait Name. Innate Spellcasting
Spellcasting. The [monster name] is a 2nd-level spellcaster. Its spellcasting ability is [charisma] (spell save DC 12, +2 to hit with spell attacks). The [monster name] has following spells prepared:
Cantrips (at will): [Sapping Sting], [Light]
1st level (4 slots): [Gift of Alacrity], [Thunderwave], [Magnify Gravity], [Hellish Rebuke]
Actions
Action Name. Slam.
Action Melee Attack. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: # (1d12 + 2) [Bludgeoning] damage.
Reactions
Reaction Name. [Hellish Rebuke]
Description
The Wereadial is often confused with the Wereagator in descriptions but is actually more closely related to a mimic.
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