Armor Class
16
(natural armor)
Hit Points
24
(2d8 + 2)
Speed
40 ft.
STR
12
(+1)
DEX
16
(+3)
CON
12
(+1)
INT
3
(-4)
WIS
12
(+1)
CHA
6
(-2)
Skills
Perception +8, Stealth +7
Senses
Passive Perception 16
Languages
--
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Keen Hearing and Smell. The Fox has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Blood Frenzy. The fox has advantage on an attack roll against a creature if two or more foes are within 5ft
Actions
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 5) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
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