Huge Beast, Lawful Neutral
Armor Class 17 (natural armor)
Hit Points 189 (18d12 + 48)
Speed 40 ft., Swim 40 ft.
STR
19 (+4)
DEX
12 (+1)
CON
18 (+4)
INT
16 (+3)
WIS
17 (+3)
CHA
15 (+2)
Saving Throws DEX +5, INT +7, WIS +7, CHA +6
Skills Animal Handling +7, Medicine +7, Perception +7
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 120 ft., Passive Perception 17
Languages Telepathy 120 feet, can only be understood by beasts
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Bestial Loyalty. The Brathil is regarded as a superior being by most beasts, and any commands given to a beast by the Brathil will be obeyed unless the targeted Beast is forced not to by magical means.

Graceful Step. The Brathil ignores all difficult terrain.

Amphibious. The Brathil can breathe air and water.

Actions

Multiattack. The Brathil makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 21 (3d10 + 4) piercing damage plus 4 (3d6) slashing damage.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (3d6 + 4) slashing damage.

Whispered Roots (Recharge 5–6). The Brathil's horns form a connection to any magic residue in the nearby area and uses it to command underground roots to erupt from the ground in a 30-foot cone, originating from the Brathil. Each creature in that area must make a DC 14 Dexterity saving throw, taking 42 (12d6) bludgeoning damage on a failed save, or half as much damage on a successful one. On a failed save, any targets within the range of Whispered Roots will be pushed out of range. This action cannot be performed unless the Brathil is within a mile of any vegetation.

Description

A perfect symbol of harmony between the Earth and the beasts which roam it, the Brathil serves as a balance to the world, and will correct any imbalances which may be forced into existence. The Brathil resembles a deer, however it is much larger, and is covered in small, dark green scales resembling pebbles. A line of brown fur travels from its forehead to its back.

The Brathil, to the everyday commoner and noble, exists only in stories and tales told by drunk adventurers. But the legend is always passed on, whether it be by adventuring parties, bartenders listening to the adventurers, or even commoners gossiping about the most recent tall-tales they've hard. But in the wild, it lives, fulfilling its purpose to no end.

Previous Versions

Name Date Modified Views Adds Version Actions
4/26/2020 3:53:33 AM
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Habitat: ArcticCoastalDesertForestGrasslandHillMountainSwampUnderwater

Banedal_The_Unwise

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