Large Construct, Chaotic Neutral
Armor Class 20 Plate
Hit Points 160 (12d12 + 90)
Speed
STR
23 (+6)
DEX
9 (-1)
CON
20 (+5)
INT
15 (+2)
WIS
9 (-1)
CHA
20 (+5)
Saving Throws STR +9, CON +8
Damage Vulnerabilities Lightning
Damage Resistances Acid, Bludgeoning, Cold, Force, Slashing
Damage Immunities Fire, Necrotic, Poison, Psychic, Radiant
Senses Blindsight, Passive Perception 20
Languages --
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Actions

Steam Breath. Blinds its enemies in a cloud of steam while dealing 10 damage

Bladed Strike. Melee Weapon Attack: +9 to hit, reach 6 ft., One target. Hit: 20 (2d12 + 6) Piercing damage. 

G.F.C. RangedWeapon Attack: +5 to hit, range 10/60 ft., 2+ target. Hit: 40 (4d20 + 15) explosive damage.

Taser Fist. Melee Weapon Attack: +10 to hit, reach 6 ft., One target. Hit: 30 (3d12 + 6) Shock damage. 

Reactions

Spinning Throw. If Brothe manages to grapple his opponent he will send them into a bear hug where he will then begin spinning his upper chest and launches his enemies up to 100ft away

Brothes Fog. In stressful moments Brothe will pull in all his pistons and in a single blow he will release most of his steam covering a 60ft radius of a thick fog blinding his enemies.

Brothe's Anguish. If a player smaller then  a human fights Brothe away from his allies Brothe can grapple the player and shove him in his chest cavity which will be then filled with burning steam. Every round 10 damage is done to the player until his friends can manage to get him out, the player can do nothing but strength checks with DC of 20 to get out,

Description

Brothe is a mechanical giant that has in inert trait of hunting his enemies until they are dead. This steam powered being uses advanced technology like steamed powered guns and cannons to vanquish any foe. Even upon death Brothe will simply reform himself, while changing the weaknesses that led to his death so that he can once again begin his hunt.

TheBigBadSanta

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