Medium Beast, Unaligned
Armor Class 14
Hit Points 45 (7d8 + 4)
Speed 45 ft.
STR
10 (+0)
DEX
18 (+4)
CON
13 (+1)
INT
2 (-4)
WIS
10 (+0)
CHA
3 (-4)
Skills Perception +11
Condition Immunities Prone, Stunned
Senses Blindsight 120 ft., Passive Perception 12
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Fatigue.  The blackwater serpent can swim for up to 4 hours at their normal fast swimming speed before needing a short rest.

Shocking Defense.  When feeling threatened the blackwater serpent may use its reaction to release a black of electrical energy from its fins in a 10 ft. radius, dealing 5 (2d8) lightning damage to anyone who fails a DC 12 Dexterity saving throw, or half as much damage on a successful one.

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 8 (3d6 + 4) piercing damage, and the target must make a DC 16 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one.

Monster Tags: Misc Creature

Habitat: DesertForestGrasslandSwampUnderdarkUrban

PancakeDM

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