Trampling Charge: If the bulvak moves at least 20 feet straight towards a creature and then hits it with a ram attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the bulvak can make one hoof attack against it as a bonus action.
Unrelenting: If damage reduces the bulvak to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken unless the damage is from fire, or from a critical hit. On a success, the bulvak drops to 1 hit point instead.
Ram: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 3) bludgeoning damage.
Hoof: Melee Weapon Attack: +5 to hit, reach 5 ft., one prone target. Hit: 10 (2d6 + 3) bludgeoning damage.
Reaction Name. Enter the description for your action.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Comments