Special Trait Name. Enter the description for your special trait.
Spellcasting. The [monster name] is a 20-level spellcaster. Its spellcasting ability is strengthen. can cast all spells
Action Name. Enter the description for your action.
Action Melee Attack. Melee Weapon Attack: +20 to hit, reach 89 ft., 4 target. Hit: 9 (18d6 + 9) [slashing] damage.
whip. RangedWeapon Attack: +19 to hit, range 3/9 ft., 1 target. Hit: 9 (10d10 + 8) [slashing] damage.
Legendary Action Divine power (Costs 3 Actions).
8d12 necrotic damage
Description
Enter a general description for your monster here
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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