Armor Class
15
Studded leather Barding
Hit Points
60
(8d10 + 16)
Speed
10 ft., Fly 60 ft.
STR
15
(+2)
DEX
16
(+3)
CON
14
(+2)
INT
2
(-4)
WIS
12
(+1)
CHA
6
(-2)
Skills
Perception +15
Senses
Blindsight 60 ft., Passive Perception 11
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Echolocation. The bat can't use its blindsight while deafened.
Keen Hearing. The bat has advantage on Wisdom (Perception) checks that rely on hearing.
Flyby. The giant bat doesn't provoke opportunity attacks when it flies out of an enemy's reach.
Actions
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage.
Flyby Grab. Melee Weapon Attack: +6 reach 5 ft, one creature of medium size or smaller. Hit: Target is grabbed and the Giant Bat can immediately fly 15 feet. While it has a target grabbed the Giant Bat's fly speed is reduced to 30 feet.
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