A Hive Mind. Slivers are creatures that share a hive mind, which allows them to share their abilities with other nearby slivers. Slivers that are within one mile of each other share their abilities.
The Skep. All slivers within 100 miles of their Skep/Hive are in constant communication via a telepathic bond. If one sliver is aware of a threat, they all are.
Evolve. As an action the Sliver can evolve to gain the abilities that a nearby sliver has.
Vampiric. Vampiric Sliver Brood grants the ability for other slivers to become stronger the more creatures they kill. If a player is brought down to 0 hit-points by a sliver with the vampiric ability, the sliver that dealt the killing blow gains a +1 to hit and damage rolls (to a maximum of 3) as well as 2 additional hit-points.
Multi attack. The Sliver Brood makes two Claw attacks.
Claw. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: # (1d6+ 1) piercing damage.
Description
Sliver Broods are depicted with an armored vertebrate body, a long, bifurcated whip-like tail, one arm with a single talon for a hand, and a singular head with an armored crest. Variations on this appearance existed in accordance with the abilities each Sliver has to offer to the hive. An evolved form has humanoid features.
Vampiric Sliver Brood have decaying skin that surrounds their bodies.
"They draw upon the strength of their hive and of their victims."
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Posted Apr 29, 2020Let me know if there's a better way to approach the +1/+1 counter that they would get for killing (putting in the graveyard) a player.