Large Humanoid, Chaotic Evil
Armor Class 13 (Shield)
Hit Points 20 (2d10 + 1)
Speed 20 ft.
STR
17 (+3)
DEX
9 (-1)
CON
15 (+2)
INT
10 (+0)
WIS
12 (+1)
CHA
14 (+2)
Saving Throws STR +5, CON +4
Skills Intimidation +23
Damage Resistances Cold
Condition Immunities Charmed, Frightened, Grappled
Senses Passive Perception 11
Languages Common Rabbid
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Special Shield. Any attack at the front of the buckler fails.

 

Actions

Super Chance (Recharge 5). Any nonhostile creature and the buckler are enhaced with chance. If the creature has any effects along with its attacks, they instantly happen.

Gun. RangedWeapon Attack: +1 to hit, range 30/50 ft., 3 targets. Hit: 7 (1d8 + 0) cold damage.

Description

The bucklers are the hardy shock troops of the rabbids. They can take down victims with ease. They appear as large rabbids with snowboard goggles and a bandana covering their face. They have a large snowboard as a shield.

Habitat: Arctic

CosmicOwl9076

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