Gargantuan Swarm of Medium humanoids, Chaotic Evil
Armor Class 20
Hit Points 30 (20d10 + 5)
Speed 100 ft., Climb 50 ft.
STR
21 (+5)
DEX
8 (-1)
CON
10 (+0)
INT
12 (+1)
WIS
16 (+3)
CHA
15 (+2)
Saving Throws DEX +3, WIS +7, CHA +6
Skills History +25
Damage Vulnerabilities Acid
Damage Resistances All
Condition Immunities Blinded, Deafened, Incapacitated, Paralyzed
Senses Darkvision, Truesight, Passive Perception 12
Languages Aarakocra, Abyssal, Common, Undercommon common
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Special Trait Name. is not affected by blood magic

Spell-casting. The blood destroyer is a 2-level spell-caster. Its spell-casting ability is dex 15 (spell save DC 15, +5 to hit with spell attacks). The blood destroyer has following necromancy spells prepared:
Cantrips (at will): chill touch, toll the dead 
1st level (2 slots): inflict wounds, ray of sickness 

Actions

Action Name blood attacks

Action Melee Attack. Melee Weapon Attack: +6 to hit, reach 20 ft., 2 target. Hit: 5 (2d20 +5) necrotic damage. 

Action Ranged Attack. RangedWeapon Attack: +5 to hit, range 20/50 ft., 1 target. Hit: 3(1d10 +5) necrotic damage.

Reactions

Reaction Name. if the blood destroyer is attacked by blood magic the blood destroyer deals 1d10 damage to the attacker.

Legendary Actions

 

Legendary Action Name (Costs 2 Actions). it feeds on any blood magic in the area

Description

the monster you are reading about hunts blood hunters it searches for their blood magic and feeds on it has a residence to blood magic and is strengthened by it.   

Lair and Lair Actions

 

Lair Actions

On initiative count 4 (losing initiative ties), the blood destroyer takes a lair action to cause one of the following effects; the blood destroyer can’t use the same effect two rounds in a row:

  • stops any blood magic in 6 miles of lair.
  • weakens any character who uses blood magic.

Regional Effects

The region containing a legendary blood destroyer’s lair.If the character is a blood hunter they will be affected by sleepiness, which creates one or more of the following effects:

  • the blood hunter falls asleep and the blood destroyer kills them and feeds on their blood magic If the blood destroyer dies, these effects fade over the course of 2d10 days.

Monster Tags: TitanDemon Lord

Habitat: ArcticCoastalDesertForestGrasslandHillMountainSwampUnderdarkUnderwaterUrban

tntmaster

Comments

Posts Quoted:
Reply
Clear All Quotes