Medium Humanoid, Neutral
Armor Class 17 Breastplate (Green Beetle); Shield (Green Beetle)
Hit Points 42 (5d8 + 3)
Speed 30 ft.
STR
10 (+0)
DEX
12 (+1)
CON
16 (+3)
INT
9 (-1)
WIS
20 (+5)
CHA
16 (+3)
Skills Insight +8, Medicine +8, Perception +8, Religion +2
Senses Passive Perception 18
Languages Common, Elvish, Giant, Sylvan
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Spellcasting. Caduceus Clay is a 3-level spellcaster. His spellcasting ability is [Wisdom] (spell save DC 16, +8 to hit with spell attacks). Caduceus Clay has following Cleric spells prepared:
Cantrips (at will): Spare the Dying, Thaumaturgy, Sacred Flame, Decompose
1st level (4 slots): Disguise Self, Detect Magic, Cure Wounds, Healing Word
2nd level (3 slots): Blindness/deafness
3rd level (2 slots): spirit guardians, dispel magic

Channel Divinity. As an action, you choose one creature you can see within 30 feet of you, cursing it until the end of your next turn. The next time you or an ally of yours hits the cursed creature with an attack, the creature has vulnerability to all of that attack’s damage, and then the curse ends.

As an action, you present your holy symbol and speak a prayer censuring the undead. Each undead that can see or hear you within 30 feet of you must make a Wisdom saving throw. If the creature fails its saving throw, it is turned for 1 minute or until it takes any damage.
A turned creature must spend its turns trying to move as far away from you as it can, and it can’t willingly move to a space within 30 feet of you. It also can’t take reactions. For its action, it can use only the Dash action or try to escape from an effect that prevents it from moving. If there’s nowhere to move, the creature can use the Dodge action.

Description

Caduceus from Critical Role, at level 5 when he was introduced to the show. The original player is Taliesin Jaffe. 

Monster Tags: NPC

MCJennings

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