Medium Construct, Unaligned
Armor Class 14 natural
Hit Points 9 (2d6 + 3)
Speed 30 ft.
STR
15 (+2)
DEX
17 (+3)
CON
12 (+1)
INT
5 (-3)
WIS
5 (-3)
CHA
4 (-3)
Saving Throws DEX +5
Damage Immunities Fire
Condition Immunities Paralyzed, Poisoned
Senses Darkvision, Passive Perception 13
Languages Abyssal infernal
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

liquid absorbtion. when another volkano dies within 10ft of another each one heals the amount of damage dealt to kill it divided by how many there are rounded up.

water like acid. if splashed with water it gets disadvantige on atack rolls and saveing throughs for 2 of its tearns and takes 1 damidge at the end of every tearn untill what was explained above has happened. 

 

Actions

Action Name. Enter the description for your action.

claws. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 5 (2d4 + 2) [slashing] damage. cons 12 or take 3 fire damage.  

lob magma. RangedWeapon Attack: +2 to hit, range 20/40 ft., 1 target. Hit: 4 (1d6 +1)fire damage.  

Description

this creature resembles what it looked like in life.

Habitat: Desert

rexarrorkslayer

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