liquid absorbtion. when another volkano dies within 10ft of another each one heals the amount of damage dealt to kill it divided by how many there are rounded up.
water like acid. if splashed with water it gets disadvantige on atack rolls and saveing throughs for 2 of its tearns and takes 1 damidge at the end of every tearn untill what was explained above has happened.
Action Name. Enter the description for your action.
claws. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 5 (2d4 + 2) [slashing] damage. cons 12 or take 3 fire damage.
lob magma. RangedWeapon Attack: +2 to hit, range 20/40 ft., 1 target. Hit: 4 (1d6 +1)fire damage.
Description
this creature resembles what it looked like in life.
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