Brute. A melee attack deals one extra die of damage when the bugbear hits with it (included in the attack).
Surprise Attack. If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack
Reach. The bugbear has an additional 5 ft. of reach when using a melee weapon (included in the attack).
Arboreal Lifestyle. The bugbear can move through treetops, using its climbing speed to do so. The trees cannot be more than 10 feet away from each other for the bugbear to continue moving smoothly.
Multiattack. The bugbear makes two attacks with its mighty fists.
Mighty Fist. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.
Description
Bearing much resemblance to their kin in Faerun, these bugbears have adapted to a life in the jungles of Klatao. Their long arms are now used to maneuver through the treetops, much like apes. They still wear primitive clothing, fashioned from the pelts of their prey, but these serve as simple coverings. They have no sense of hierarchy in the troops they live in, and they lack the malicious nature of other goblinoids. Scholars that have studied them tend to agree that the bugbears act so unlike other goblinoids because they have been freed from Maglyubiet's influence, but the reason behind this freedom is still unclear. The bugbears do seem to have some basic intelligence, being able to communicate in primitive goblin and they have been known to make small hut-like structures in the treetops of the jungles.
Previous Versions
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4/30/2020 10:15:54 AM
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