Medium Aberration, Chaotic Evil
Armor Class 14 Natural Armour
Hit Points 36 (6d8 + 12)
Speed 30 ft., Climb 15 ft.
STR
17 (+3)
DEX
13 (+1)
CON
15 (+2)
INT
12 (+1)
WIS
11 (+0)
CHA
14 (+2)
Saving Throws DEX +3, CON +4
Damage Immunities Psychic
Condition Immunities Blinded
Senses Blindsight 30, Tremorsense 60, Passive Perception 13
Languages Telepathy 120 ft., understands Deep Speech but can't speak
Challenge 3 (700 XP)
Proficiency Bonus +2
Actions

Multiattack. The emissary makes One talons attacks and one Bite attack.

Talons. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 10 (2d6 + 3) slashing damage.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage 

Weakened Crystal Spores (Recharge 6). A 15-foot-radius cloud of toxic crystalline spores extends out from the Hunter. The spores spread around corners. Each creature in the area must succeed on a DC 13 Constitution saving throw or become poisoned. While poisoned in this way, a creature takes 4 (1d6+1) poison damage at the start of each of its turns. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Description

A weakened form of the Core Spawn Hunter 

Previous Versions

Name Date Modified Views Adds Version Actions
5/1/2020 9:41:11 AM
3
1
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Coming Soon

Monster Tags: abberationCore Spawn

BCthomas

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