Small Beast, Unaligned
Armor Class 13
Hit Points 45 (12d6)
Speed 30 ft., Climb 30 ft.
STR
16 (+3)
DEX
14 (+2)
CON
11 (+0)
INT
4 (-3)
WIS
12 (+1)
CHA
6 (-2)
Senses Passive Perception 11
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Pack Tactics. The baboon has advantage on an attack roll against a creature if at least one of the baboon's allies is within 5 feet of the creature and the ally isn't incapacitated.

Chaos Surge. After every attack, there is a 50% chance that the baboon has to roll on the Wild Magic Table

Actions

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1 (2d6+3) piercing damage.

Description

Hyper-muscled baboons imbued with chaotic energy.

Monster Tags: Misc Creature

Habitat: ForestHill

nickgalluzzo206

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