Huge Monstrosity, Lawful Evil
Armor Class 17 natural armor
Hit Points 162 (13d12 + 78)
Speed 35 ft., Fly 45 ft.
STR
24 (+7)
DEX
12 (+1)
CON
22 (+6)
INT
8 (-1)
WIS
10 (+0)
CHA
11 (+0)
Saving Throws DEX +5, CON +10, CHA +4
Skills Athletics +14, Stealth +8
Damage Immunities Cold, Fire
Condition Immunities Grappled
Senses Passive Perception 15
Languages --
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Actions

Multiattack. The giant makes two ashen blade attacks.

Ashen Blade. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 14 (2d6 + 7) slashing damage, plus 14 (2d6 +7) ash damage.

Hurl Ash. A ball of condensed ash is hurled toward a point within 60ft, exploding in a 20ft radius on impact. Each creature in the radius must make a Dexterity saving throw. A creature takes 18 (2d10 + 7) bludgeoning damage and 12 (1d10 + 7) ash damage on a failed save, or half as much damage on a successful one.

The dispersed ash turns the area of effect into difficult terrain until the start of your next turn. Any creature that starts its turn in the area takes 1d10 ash damage.

Description

These monstrous abominations were created only for the violence of destruction. A fusion between fire and ice giants, they exist in a transitory state, utilizing an entirely new form of elemental power; ash.

Previous Versions

Name Date Modified Views Adds Version Actions
5/2/2020 11:29:18 PM
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Habitat: MountainUnderdark

Parker3247

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