Armor Class
17
(natural armor)
Hit Points
180
(12d10 + 60)
Speed
40 ft.
STR
18
(+4)
DEX
13
(+1)
CON
20
(+5)
INT
12
(+1)
WIS
12
(+1)
CHA
14
(+2)
Saving Throws
INT +4, WIS +4, CHA +5
Damage Vulnerabilities
Bludgeoning
Damage Resistances
Cold
Damage Immunities
Fire, Poison
Condition Immunities
Poisoned
Senses
Darkvision 120 ft., Passive Perception 12
Languages
--
Challenge
8 (3,900 XP)
Proficiency Bonus
+3
Traits
Devil's Sight. Magical darkness doesn't impede the devil's darkvision.
Magic Resistance. The devil has advantage on saving throws against spells and other magical effects.
Actions
Multiattack. The devil makes three attacks: two with its claws
Claw. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 8 (1d8 + 4) slashing damage.
Comments