Large Fiend (Devil), Any Chaotic Alignment
Armor Class 17 (natural armor)
Hit Points 180 (12d10 + 60)
Speed 40 ft.
STR
18 (+4)
DEX
13 (+1)
CON
20 (+5)
INT
12 (+1)
WIS
12 (+1)
CHA
14 (+2)
Saving Throws INT +4, WIS +4, CHA +5
Skills Deception +7, Insight +6
Damage Vulnerabilities Bludgeoning
Damage Resistances Cold
Damage Immunities Fire, Poison
Condition Immunities Poisoned
Senses Darkvision 120 ft., Passive Perception 12
Languages --
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Devil's Sight. Magical darkness doesn't impede the devil's darkvision.

Magic Resistance. The devil has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The devil makes three attacks: two with its claws

Claw. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 8 (1d8 + 4) slashing damage.

 

Monster Tags: Devil

Habitat: Underdark

golden_bloodbath

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