Amphibious. The dragon can breathe air and water.
Poisonous Skin. Any creature that touches Vilefang with its bare skin for the first time on its turn or is touching Vilefang at the beginning of its turn must succeed on a DC 15 constitution saving throw, on a failed save the creature is Poisoned.
Multiattack. The dragon makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 5) piercing damage plus 7 (2d6) poison damage.
Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 5) slashing damage.
Tail. Melee Weapon Attack: +7 to hit, reach 10ft., cone 15ft. Hit: 12 (2d8 + 5) bludgeoning damage.
Poison Breath (Recharge 5–6). The dragon exhales poisonous gas in a 30-foot cone. Each creature in that area must make a DC 15 Constitution saving throw, taking 44 (12d8) poison damage on a failed save, or half as much damage on a successful one.
Description
Vilefang seems to be more of a jokester than a trickster, prefering not to slay unless necessary.
Comments