Medium Undead, Chaotic Evil
Armor Class 16 Natural armor
Hit Points 144 (12d20 + 24)
Speed 40 ft., (Hover)
STR
17 (+3)
DEX
18 (+4)
CON
14 (+2)
INT
16 (+3)
WIS
21 (+5)
CHA
12 (+1)
Saving Throws STR +8, DEX +9, CON +7
Skills Stealth +9
Damage Immunities Acid, Cold, Fire, Necrotic, Psychic
Condition Immunities Charmed, Poisoned, Prone
Senses Blindsight 180 ft., Darkvision 100 ft., Truesight 60 ft., Passive Perception 16
Languages All Can speak all languages, but doesn't understand elvish.
Challenge 16 (15,000 XP)
Proficiency Bonus +5
Traits

Revenge. The Avenger always knows where its true enemy is. Its enemy is the one it was created to destroy.

Bloody murder. The Avenger has advantage on any attack roll if its opponent is within 5 ft. of it. It also has advantage if its opponent is its true enemy.

Actions

Greatsword. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 10 (2d6 + 3) [Slashing] damage. 

Light crossbow. RangedWeapon Attack: +6 to hit, range 80/320 ft., 1 target. Hit: 8 (1d8 + 4) [Piercing] damage.

Deadly anger. (5/6)  

Reactions

Correction. If an opponent fails on an attack roll, the Avenger automatically succeeds on any attack roll it makes on its next turn.

Legendary Actions

Destructive explosion (Costs 0 Actions). The avenger may use this action once, and only when battling its "True enemy". Ranged weapon attack. +10 to hit, range 5/520 ft., 1 target. Hit: 70 (7d12+28) [necrotic] damage

Description

Strong, fast, and deadly, this monster is summoned only by a master necromancer, and its sole purpose is for killing its "True enemy". Its "True enemy" is the one it was made to kill. It always hunts this one down, never stopping, unless it sees an easy kill, in which it will kill the victim, and then continue hunting.

Monster Tags: undead

RhogarMyastantheninth

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